Every community has the people who quietly make it good — the ones who answer questions, welcome newcomers and defuse arguments. A reputation system makes that visible, so being helpful earns something more lasting than a "thanks" that scrolls away.
Members thank each other
When someone helps, another member gives them +rep @user (or /rep give). A cooldown stops rep-farming, so the number actually means something: it reflects a pattern of being useful, not a one-off trade between friends. The helpful people rise to the top naturally.
A leaderboard that rewards helpfulness
Reputation keeps a per-server leaderboard, so your most valued members are recognised without any staff effort. There's also a shareable web leaderboard — deliberately not indexed by search engines, so it's for your community, not for Google.
Admin controls when you need them
Staff can /rep set a value directly (it can go negative, for when someone earns the opposite of thanks) and /rep reset to wipe the slate. It stays a member-driven system with a manual override for the edge cases.
A note on Alpha
Reputation is an Alpha plugin — fully usable, just younger than our stable features, so tell us if anything feels off; that's what moves it to stable. The mechanics are simple and familiar: give rep, respect the cooldown, climb the board.
Getting started
Enable Reputation, and give a member +rep to see the confirmation and the leaderboard update. Set the cooldown to match your pace — long enough that rep stays meaningful, short enough that people actually use it.